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The value for Actual Stride Height is the difference in height in units between
each of the new footsteps. Positive values step up and negative values step
down.
Stride Height=5 units
Time to Next Footstep Specifies the number of frames in each foot movement
cycle. A cycle starts with the frame a particular foot touches the ground,
continues as the foot lifts, moves, and ends with the frame before the foot
touches the ground again. This parameter is only enabled if Auto Timing is
on.
Speed Displays the number of units the biped will move per frame. This
changes in response to changes in the other parameters but cannot be adjusted
directly.
The following two parameters are only enabled when Auto Timing is off. You
can use these parameters instead of Auto Timing to control the speed of the
forward motion over the series of footsteps.
2 Feet Down Specifies the number of frames that the left and right footsteps
will be on the ground during the jump. The higher the number, the longer
the pause between each jump and, consequently, the slower the speed of the
jumping motion.
The dotted line surrounds the 2 feet down period (15 frames)
4454 | Chapter 17 character studio