2009

This dialog displays when you select the Walk gait on the Motion panel's
Footstep Creation rollout, then click Create Multiple Footsteps.
NOTE The Create Multiple Footsteps dialog appears differently depending on the
gait chosen. For other gaits, see
Create Multiple Footsteps Dialog: Run on page
4447 and
Create Multiple Footsteps Dialog: Jump on page 4451.
Procedures
To make the biped walk up or down stairs:
In the First Step group, set Actual Stride Height to a value other than 0. A
value higher than 0 will cause the biped to step up, while a value below 0
will make it step down.
To make the biped walk in place:
In the First Step group, Set Parametric Stride Length to zero.
To make the biped walk backward:
In the First Step group, set Parametric Stride Length to a value less than
zero.
The absolute value of the Parametric Stride Length is still the length of the
stride.
To make the biped speed up as it walks:
1 In the Timing group, click Interpolate.
The controls in the Last Step group are enabled.
2 In the Last Step group, set Time To Next Footstep to be a value less than
Time To Next Footstep in the First Step group.
You can adjust the values in either group, or both. The important thing
is to make the Last Step a shorter time than the First Step.
4442 | Chapter 17 character studio