2009

TIP All footsteps created here are inactive; you activate them using Create Keys
for Multiple Footsteps on the
Footstep Operations rollout on page 4438.
The timing parameters at the bottom of the rollout work with Create Footsteps
(append) and Create Footsteps (at current frame) to change timing for newly
created footsteps. These change depending on whether you select Walk, Run,
or Jump mode.
Procedures
To create multiple footsteps:
1
On the Biped rollout, click Footstep Mode.
You are now in Footstep mode, and can create, activate, or edit footsteps.
2 On the Footstep Creation rollout, choose the gait you want to create:
Walk, Run, or Jump.
3 Click Create Multiple Footsteps.
The Create Multiple Footsteps dialog displays for the selected gait.
4 Set multiple footstep parameters, and then click OK.
5
On the Footstep Operations rollout, click Create Keys for Inactive
Footsteps to activate the footsteps.
To create footsteps manually, beginning at the current frame:
1 On the Footstep Creation rollout, click Walk, Run, or Jump and set timing
parameters for that gait.
2
Click Create Footsteps (at current frame).
3 Click in a viewport to create a footstep. Continue clicking to create more
footsteps.
4
On the Footstep Operations rollout, click Create Keys for Inactive
Footsteps.
5 Play the animation.
Biped User Interface | 4435