2009

TIP To get a better view of your twist links, you can select the forearms and
turn on See-Through in the
Display Properties rollout on page 183 on the
Display panel (or press Alt+X).
See-Through turned on for the right forearm only.
5 Add a
Skin modifier on page 1672 to the mesh.
6 Unfreeze all the biped twist bones.
7 On the Skin Parameters rollout of the Motion panel, add all the biped
bones to the skin except the forearms.
8 Select and freeze the twist bones again.
9 Turn on Edit Envelopes on the Parameters rollout.
10 Select and adjust the Envelopes of the twist bones until the desired
behavior is achieved, moving and rotating the hand to test.
Biped User Interface | 4425