2009
The entire biped is lowered except its left hand, which remains locked
to the object because the current layer retargets it to match the respective
IK constraint of the base layer.
Only the biped's left hand constraint is honored.
7
In the Retargeting group, turn on both Retarget Left Leg and
Retarget Right Leg. Then, click Update.
The biped's IK feet are adjusted to match those of the base layer. The
animation keys are updated to reflect the current layer's retargeted feet.
TIP If some body parts assume odd positions, simply drag the time slider on
page 7528 a few frames past your current frame, and then drag it back home.
Biped User Interface | 4407