2009

Dynamics Blend Select the Body Vertical track (center of mass vertical track)
and control the amount of gravity in an airborne period, as in a running or
jumping motion. This parameter has no effect on a walking motion where
footsteps overlap.
The vertical center of mass track Dynamics Blend parameter is set to 1 for both keys
(white squares) in the first jump, and to .5 in the second jump.
A value of 1 uses the
GravAccel on page 4417 value to calculate gravity. A value
of 0 removes the effects of gravity calculation and flattens a jumping or
airborne motion.
Ballistic Tension Select the Body Vertical track (COM) and control the amount
of spring or tension when the biped lands or takes off from a jump or run
step. The change is subtle.
A walk cycle will not activate this value. The biped has to be airborne, then
the Lift and Touch vertical keys will display a Ballistic Tension value.
If there are more than three vertical keys during a support period, you can
also edit Ballistic Tension for the lift-off key; otherwise Biped uses the same
value for touchdown and lift-off, since it is assumed that there is only one
vertical dip in the motion. Low values are high tension (less dip in the
trajectory). Default=0.5; Range=0 to 1;
Prop group
Biped User Interface | 4379