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Twist Links Mode Similar to Bend Links Mode, this mode takes the
rotation in local X applied to the selected link and increment it equally
throughout the rest of the chain while maintaining the relationships between
the links in the other two axes.
NOTE Using Twist Links Mode in Auto Key mode or setting a key after twisting
results in keys on all the links of the selected chain. See
Separate Tracks on page
4380 for further details.
Twist Individual Mode Similar to Bend Links Mode, this mode allows
a selected chain link to be rotated in local X without affecting its parent or
child. The chain therefore maintains its shape while the individual link is
adjusted.
NOTE Using Twist Individual Mode in Auto Key mode or setting a key after twisting
results in keys on all the links of the selected chain. See
Separate Tracks on page
4380 for further details.
Smooth Twist Mode This mode takes into account the orientation in
local X of the chain's first and last links in order to distribute the rotation of
the other links. This results in a smooth rotation between every chain link.
The rotation distribution can be set by adjusting the Smoothing Bias control
or by rotating either the first or last link of the chain.
Smoothing Bias Sets the rotation distribution based on a value between 0.0
and 1.0. 0.0 biases towards the first link and 1.0 towards the last link of the
chain. The chain's smoothness can be interactively set by dragging the bias
setting between those 2 values.
Zero Twist Resets every chain link's rotation to 0 in local X based on
the current orientation of the chain's parent. This does not change the current
shape of the chain.
Zero All Resets every chain link's rotation to 0 in all axes based on the
current orientation of the chain's parent. This adjusts the current shape of the
chain so it becomes parallel to the biped.
4366 | Chapter 17 character studio