2009

TIP You can often use these presets as a starting point for posing your limbs.
5 Choose pose1 from the drop-down list.
The biped's arm extends upwards and shows some twisting.
6 Click Set.
This assigns the Twist value of 0 to the upper arm's twist links.
NOTE A twist change is always reflected on both sides (in this case, both
upper arms).
7 Rotate the upper arm locally around its Y axis so it extends on the side.
4360 | Chapter 17 character studio