2009

Selection rollout tools is sometimes quicker because selecting the center of
mass in your viewports can be difficult if your biped resides inside a bigger
rigged model. As long as you select your biped by any limb, activating the
COM tools from the Track Selection rollout automatically selects the center
of mass with the proper Transform gizmo:
Body Horizontal and Body Vertical enable the Move gizmo.
Body Rotation enables the Rotate gizmo.
When you key the COM's position or orientation using
Set Key on page 7552
or
Auto Key on page 7549, the animation data is stored within the respective
biped transform tracks.
The biped Transform tracks contain the COM keyed data.
See also:
Biped Color-coded Keys and Trajectories on page 4467
Procedures
To Edit the COM's position and orientation:
1 Create a biped.
2
On the Motion panel, expand the Track Selection rollout and turn
on Body Horizontal.
The Move Transform gizmo appears at the COM's location, highlighting
the X and Y axes because they are referring to the biped Horizontal
Transform track.
Biped User Interface | 4349