2009

Motion Capture Rollout on page 4584
Dynamics & Adaptation Rollout on page 4417
The Assign Controller, Biped Apps, and Biped rollouts are displayed during
all modes. The remaining rollouts depend on the mode.
In Figure mode,
Structure on page 4424 is the only additional rollout.
In Footstep Mode, the rollouts displayed are:
Footstep Creation on page 4434,
Footstep Operations on page 4438, and Dynamics & Adaptation.
In Motion Flow mode,
Motion Flow on page 4548 is the only additional rollout
displayed.
In Mixer mode, Mixer on page 3794 is the only rollout displayed.
When no modes are active, you can edit tracks and keys, set IK constraints,
work with layers, and work with motion capture data. You can also create
freeform animation without any of the modes active simply by turning on
the Auto Key button and moving or rotating any part of the biped.
Motion Panel (Biped)
Once you have created a biped, use the Biped controls on the Motion panel
to animate the biped, load and save Biped files, and fit the biped to a mesh
representing your character.
Create a biped if one does not exist, and select any part of the biped to see
the controls on the Motion panel.
Depending on the active mode, the Motion panel contains the following
rollouts:
Assign Controller Rollout (character studio) on page 4328
Biped Apps Rollout on page 4330
Biped Rollout on page 4331
Track Selection Rollout on page 4348
Copy/Paste Rollout on page 4389
Footstep Creation Rollout on page 4434
Footstep Operations Rollout on page 4438
Motion Flow Rollout on page 4548
4324 | Chapter 17 character studio