2009
Position and rotation space controls
Importing Motion-Capture Prop Data
If your motion-capture file includes prop data, character studio can read that
data and apply it to a prop object.
Upon loading a
CSM file on page 7945, the motion data will be applied to the
prop. If the prop switches from one hand to another, the program will
automatically determine the switch of the prop's coordinate spaces as the prop
is exchanged between the hands. This can be easily changed once the data is
in the scene: go to the desired frame, choose a new coordinate space (as
described in the previous section), then set a key. When loading a BIP file for
retargeting onto other characters, the props move with each of the hands.
The software ensures that the hands come together at the precise position on
the prop during transfers.
Props can be animated with 3ds Max controllers and that animation can then
be collapsed onto the prop’s transform controller for editing with motion flow
or the mixer.
Freeform Animation | 4257