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2 On the Motion panel, in the Assign Controller rollout, click the Biped
SubAnim controller you want to collapse.
3 Right-click the Biped SubAnim and choose Properties.
A dialog appears with the Collapse choices.
If a different dialog appears, you don't have the correct selection in the
list window. Be sure you've selected the Biped SubAnim entry and not
something else.
4 Turn on the tracks you want to collapse in the Enable group.
5 Turn on the options you want to use in the Collapse group.
6 To perform the collapse, click the Collapse button.
The controller tracks are baked into the Biped tracks. The new keys will
appear in the track bar, or in the Workbench Curve View if the
Workbench is open.
To add controllers to multiple biped parts at the same time:
1 In the viewport select the biped parts to which you want to add list
controllers.
2 Open the Workbench.
The selection list in the Select panel has the biped parts highlighted.
3
Click the Controllers button on the Workbench toolbar.
The controller list appears to the right of the select tab.
4 Select the tracks you want to affect.
5 On the Filter panel, locate the part to Filter group. Set it to Selected Parts
if it isn't already.
6 Choose a SubAnims filter from the drop-down list.
7 Adjust any other options you need to in the Filters tab, then click Position,
Rotation, or Scale to add the subanims.
8 Expand the controller list to observe the newly added controllers.
4254 | Chapter 17 character studio