2009
GravAccel values increase height of jump.
(Left=500, Middle=1000,Right=1500).
You can change GravAccel at any time during the animation process to affect
the biped's vertical airborne motion, both for keys already created and for
animation not yet created. This value cannot be animated; the current
GravAccel value is used throughout the biped's footstep sequence.
Changes to the GravAccel parameter have no effect whatsoever on the amount
of time the biped spends in the air.
TIP If you want to change GravAccel back to its default value but don't remember
what that was, you can find out by creating another biped of the same height
and noting its GravAccel value.
Footstep Animation | 4221