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Editing Footstep Timing
You can edit footstep timing in Track View.
Footstep keys have their own display in Track View's Dope Sheet mode.
Footstep keys are displayed as blocks of color, each indicating a period of time
when one of the biped's feet is in a footstep.
Footsteps in Track View
The footstep key colors match the colors of footstep icons in viewports. Just
as with footstep icons, inactive footsteps are brightly colored, while active
footsteps are displayed with pale colors.
The footstep key display relates directly to the different
states on page 4196 the
leg and foot can be in at any given time. The left edge of each footstep key
indicates the foot is in the Touch state, while the right edge indicates the Lift
state. The duration of the footstep key between Touch and Lift indicates the
time the foot is in the Plant state. The space between footstep keys indicates
a time when the foot is completely out of a footstep, a Move state.
You can change footstep timing in Track View by:
■ Moving footstep keys to an earlier or later time.
■ Moving footstep keys to change the time relationships between footsteps.
■ Changing the lengths of footstep keys.
4200 | Chapter 17 character studio