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Run Gait
With running, both feet are never on the ground at the same time. Either one
foot is on the ground during the support period, or the body is airborne. While
it is airborne, the body moves forward horizontally at a constant speed. In
general, the longer the body is in the air, the higher it must fly after lifting
off from the supporting foot to stay airborne for the specified period of time.
Turn on Run before creating footsteps to create this type of gait.
The gait parameters of a run are:
Run Footstep The number of frames that each footstep remains on the ground.
Airborne The number of frames that the biped is airborne, that is, when
neither foot is on the ground.
Jump Gait
Jumping is a special case of running. Both feet are in contact with the ground
at the same time, or airborne at the same time. As with running, forward
motion is horizontal and constant, but vertical motion depends on the length
of the jump.
Turn on Jump before creating footsteps to create this type of gait.
The gait parameters of a jump are:
Feet Down The number of frames in which both feet are on the ground.
Airborne The number of frames that the biped is airborne, that is, when
neither foot is on the ground.
Changing these values changes the biped's jump behavior.
Setting Gait Parameters
Gait parameters can be found in two areas:
■
If creating footsteps automatically with Create Multiple Footsteps,
the gait parameters appear on the
Create Multiple Footsteps dialog on page
4441.
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