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2 On the Motion panel, activate Figure mode.
3 On the Motion panel > Biped rollout, click Save File.
4 In the file dialog, enter a name for the figure file, and then click OK.
TIP While you work on creating a biped pose, save your work frequently in
a figure file.
To load a biped figure:
1 Select the biped to replace with a saved figure.
2
Activate Figure mode in the Motion panel.
3
On the Motion panel > Biped rollout, click Load File.
4 In the file dialog, choose the figure file to load.
5 Choose one of the three loading options, depending on whether or not
you want to load twist poses, or to load twist poses only.
6 Click OK.
WARNING Loading a figure file replaces the selected biped's pose and base
parameters. If you have created a new pose or a new biped structure, save it in a
figure file before you load a different biped figure.
Footstep Animation
Footstep animation is a central compositional tool in Biped. Footsteps are
biped sub-objects, similar to gizmos on page 7996 in 3ds Max. In viewports,
footsteps look like the diagrams often used to illustrate ballroom dancing.
Each footstep's position and orientation in the scene controls where the biped
steps.
4176 | Chapter 17 character studio