2009
Procedures
To delete a biped:
1 Use any selection tool to select the entire biped or any part of the biped.
2 Press Del or Delete on your keyboard.
Linking Character Body Parts to the Biped
With the Physique component, you can use Biped to animate a deformable
skin, usually a mesh object. However, some animations don't require
deformation. For example, a knight clad entirely in rigid metal armor doesn't
need to deform as skin does. Also, figures seen from a distance don't require
the same degree of realism as figures seen close up.
4172 | Chapter 17 character studio