2009

CSolver are on, the script creates these helpers and adds the bodies and
constraints to them.
To turn your own humanoid figure into a constrained rag doll:
1 Create your figure using the naming conventions described in
How It
Works
on page 4109.
2 Run the script as described above.
The script searches the scene for geometry that follows the naming
conventions and adds your figure to the Humanoids list.
3 Ensure your figure is highlighted in the list and then click Constrain
Humanoid.
Interface
Create Humanoid rollout
Name Root This text box stores the root name for the objects to be created.
For example, the Name Root "RagDoll" generates objects with names such as
RagDoll Pelvis and RagDoll R UpperArm.
Height The height of humanoid to be created.
Vertebra The number of vertebra to be created in the character's spine.
4106 | Chapter 16 reactor