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Suppress Animation Warning When off, and you click Create Animation,
reactor opens an alert warning you that animation creation cannot be undone,
and asking you to confirm. When off, reactor simply creates the animation
without warning you. Default=off.
Key Management group
After generating an animation with reactor, you often end up with a number
of redundant keyframes. For instance, in a scene with a rolling rigid body,
creating the initial animation might result in a keyframe for every frame.
However, you can actually specify the body's animation with keys at just a
few frames (perhaps frames 0, 25, and 90), allowing 3ds Max to interpolate
frames between them. This utility allows you to remove any redundant
keyframes for specified objects, thus saving memory. This functionality applies
only to rigid bodies.
Reduction Threshold Specifies how aggressive the key reduction is. Increasing
this value causes more keys to be deleted, but the animation might lose fidelity.
Lowering it retains more keys with greater accuracy, at the cost of memory.
Default=0.5.
Reduce After Simulation When on, reactor automatically applies keyframe
reduction each time you simulate.
Reduce Now Reduces keyframes for all the rigid bodies in the simulation.
Delete All Keys Deletes all keyframes for all the rigid bodies in the simulation.
Selection group
Test Convexity Performs a convexity test on the object currently selected in
the viewport, allowing you to check whether the object is
convex or concave
on page 3915 before choosing a simulation geometry on page 3914.
Delete Keys Deletes all keyframes for the objects currently selected in the
viewport.
Reduce Keys Reduces keyframes for the objects currently selected in the
viewport.
Properties Rollout
Utility panel > reactor > Properties rollout
reactor toolbar > Open Property Editor
4098 | Chapter 16 reactor