2009

Procedures
To fix vertices in a deformable body to a rigid body:
1 On the Modify panel, click Vertex in the deformable body modifier's
sub-object list.
This lets you select individual vertices in the deformable body.
2 On the Constraints rollout, click Attach To Rigid Body.
The new constraint appears in the Constraints list.
3 Ensure the constraint is selected in the Constraints list; this makes the
Attach To RigidBody rollout available.
4 On the Attach To RigidBody rollout, click the Rigid Body pick button
and then select the body to which to constrain the vertices.
5 Select the vertices to constrain in the deformable body.
During the simulation, these vertices maintain their positions relative to
the rigid body.
4068 | Chapter 16 reactor