2009
Interface
Constraints rollout
Fix Vertices Creates a Fix Vertices to World constraint on page 4064 that fixes
the chosen vertices to their current position in world space.
Keyframe Vertices Creates a Keyframe constraint on page 4065 that makes the
chosen vertices follow their current animation in 3ds Max.
Attach to Rigid Body Creates an Attach to Rigid Body constraint on page 4067
between the chosen vertices and a rigid body. The vertices follow the animation
(changes in position and rotation) of the rigid body on page 3909.
Constraining Deformable Bodies | 4063