2009

Select None Deselects all items in the event display. Alternatively, click an
empty area in the event display.
Select Actions Highlights all operators and tests in the event display.
Select Operators Highlights all operators in the event display.
Select Tests Highlights all tests in the event display.
Select Events Highlights all events in the event display.
Select Wires Highlights all wires in the event display.
Select Downstreams Highlights all events after currently highlighted events.
Available only when one or more events are highlighted.
Save Selected Saves only highlighted elements in the event display to a .max
file. You can then open this file, or combine it with an existing scene with
File menu > Merge.
NOTE The Particle View > Save Selected command saves all items selected in
Particle View and in the scene. So if a PF Source icon is selected in the scene, then
this command will save its global event as well as any birth events associated with
it. if you want to save only parts of a Particle Flow setup, first unselect everything
in the scene.
Also, if an action references an object (for example, a
Shape Instance operator
on page 2904 uses a geometry object), and the action or its parent event is
highlighted when you use Save Selected, then the reference object is saved as
well.
Get Selection From Viewport Highlights global events whose source icons
are selected in the viewports.
Assign Selection To Viewport Transfers an event selection to the viewports.
Use this to render only particles in specific events. First, in Particle View,
highlight the events to render. Next, choose this command, and finally, render
using one of the
Render Type on page 6095 > Selected options.
Sync Source/Events Selection In Viewport Selects all events of any source
icons selected in the viewports. You can then propagate this selection to
Particle View with the Get Selection From Viewport command.
Use this function to render a specific particle flow using one of the Render >
Selected options.
2818 | Chapter 14 Space Warps and Particle Systems