2009
Cloth Collection
Create panel > Helpers > reactor > CLCollection
Animation menu > reactor > Create Object > Cloth Collection
reactor toolbar > Create Cloth Collection button
The Cloth Collection is a reactor helper object that acts as a container for
Cloth objects. Once you have added a Cloth Collection to your scene, you
can add Cloth objects (object with a
Cloth modifier on page 4026) in the scene
to the collection.
When you run the simulation, reactor examines the cloth collections in the
scene, and, provided that the collections are not disabled, adds the cloth
objects they contain to the simulation.
Procedures
To create and use a Cloth Collection:
1 Create some Cloth objects by applying the reactor Cloth modifier to
standard objects.
2 Choose one of the above commands, and then click in any viewport to
add the Cloth Collection.
NOTE The icon’s position has no effect on the collection’s behavior.
The collection icon is added to the scene. You can add Cloth objects to
the collection in two ways: by picking or by using a selection list.
3 Add objects to the collection using either (or both) of these methods:
■ On the Properties rollout, click the Pick button, and then in the
viewport click an object to add.
■ On the Properties rollout, click the Add button, and then use the
Select Cloths dialog to specify one or more objects to add.
To create the collection and add objects in a single step:
■ See the Scripts on page 4103 topic.
4034 | Chapter 16 reactor