2009

Cloth
Cloth objects in reactor are two-dimensional deformable bodies. Using cloth
objects you can simulate flags, curtains, clothing (skirts, capes, shirts), banners
and even materials like paper and sheet metal.
This section contains two topics:
Cloth Modifier on page 4026: Apply it to each mesh to be deformed as cloth.
Cloth Collection on page 4034: A container for cloth objects.
Cloth Modifier
Animation menu > reactor > Apply Modifier > Cloth Modifier
reactor toolbar > Apply Cloth Modifier button
The Cloth modifier lets you to turn any geometry into a deformable mesh,
allowing you to simulate the behavior of objects such as curtains, clothes,
4026 | Chapter 16 reactor