2009
Gain The maximum angular impulse that the motor can apply to the rigid
body in order to achieve the target velocity.
Rotation Axis The local axis for the rigid body about which the motor applies
impulses. This axis has a visual representation when the motor helper is
selected.
Disabled When on, the motor is not added to the simulation.
Size The size of the rotation axis in the viewport.
Reset Default Values Returns Ang Speed, Gain, and Rotation Axis to their
default values.
Toy Car
Create panel > Helpers > reactor > Toy Car
Animation menu > reactor > Create Object > Toy Car
reactor toolbar > Create Toy Car button
The reactor Toy Car is a quick way to create and simulate a simple car without
having to set up each constraint separately.
The Toy Car helper lets you choose a chassis and wheels for your car, tweak
various properties such as the strength of its suspension, and specify whether
you would like reactor to turn its wheels during the simulation. reactor then
sets up all the necessary constraints to simulate the car.
A Toy Car is simulated if it has a rigid body assigned as a chassis and at least
one rigid body assigned as a wheel. When not selected, an invalid Toy Car
helper is red in the viewport.
reactor Objects | 4003