2009

To set the rigid body for the motor:
1 Create the motor and the rigid body to attach the motor to.
2 On the Properties rollout, click the Rigid Body pick button and then, in
one of the viewports, select the object you would like to motor to act on.
The motor can apply rotational forces about one of the objects axes. The
default rotation axis is the object's Z axis. The rotation axis and rotation
direction are displayed in the viewport.
Interface
Motor Properties rollout
Rigid Body Displays the name of the rigid body that the motor applies forces
to. You assign a motors rigid body by clicking this button and then selecting
a rigid body from any viewport.
Ang Speed The target angular velocity that the motor attempts to achieve for
the rigid body. It is specified in radians per second, so the default value of
3.14 (pi) results in 180 degrees of rotation per second or half a revolution per
second.
4002 | Chapter 16 reactor