2009

4 The space, represented by a set of axes and the path, becomes active in
the viewport and can be moved or rotated using the Move or Rotate tool,
respectively. The space maintains its position and rotation relative to its
corresponding object. For example, if you move or rotate the child body,
Child Space moves with it.
Interface
Modifier Stack
At this sub-object level, you can move and rotate the representation of
the constraint for the parent body. The axes and path are defined in the
parent body's space, which means that if you alter the position or rotation
of the parent, the space moves as well and maintains its offset rotation
and translation with respect to the parent. When you assign a parent body
to the constraint, Parent Space is aligned with the path's local space. If
the constraint is single-bodied, then Parent Space represents the world
orientation and position of the path.Parent SpaceChild Space At this
sub-object level, you can move and rotate the representation of the constraint
for the child body. The axes and path are defined in the child body's space,
which means that if you alter the position or rotation of the child, the space
moves as well and maintains its offset rotation and translation with respect
to the child. When you assign a child body to the constraint, the Child Space
is aligned with the child body's local space.
Constraints | 3997