2009
Breakable Turn on to make the constraint breakable.
The Linear and Angular parameters apply only to Havok 1, and the Theshold
parameter applies only to Havok 3.
Linear The maximum linear impulse the breakable constraint can apply before
it breaks. Available in Havok 1 only.
Angular The maximum angular impulse the breakable constraint can apply
before it breaks. Available in Havok 1 only.
Threshold A generic impulse parameter that governs the overall breakability
of the constraint. Larger values make the constraint harder to break. Available
in Havok 3 only.
Constraint Solver
Create panel > Helpers > reactor > CSolver
Animation menu > reactor > Create Object > Constraint Solver
reactor toolbar > Create Constraint Solver button
The Constraint Solver acts as a container for the
cooperative constraints on
page 3943 in a particular
Rigid Body Collection on page 3922, and performs all
the calculations necessary for the constraints to work together.
For a cooperative constraint to be simulated in a scene, it must be included
in a valid Constraint Solver and any of the rigid bodies it contains should be
in the Rigid Body Collection associated with the solver. For a Constraint Solver
to be valid it should be associated with a valid Rigid Body Collection. When
not selected, an invalid Constraint Solver is red in the viewport.
You can disable an entire Constraint Solver, thus disabling all of its constraints.
You can also set a deactivation threshold for all the constraints in the solver,
which lets you specify when you would like all the relevant rigid bodies to be
deactivated.
Procedures
To create a Constraint Solver:
■ Choose one of the above options, and then click in any viewport to add
the Constraint Solver.
Constraints | 3945