2009
This Object is Unyielding Lets you use keyframe-animated objects in dynamics
simulations. Objects with this option turned on are immovable relative to
other objects that collide with them, but can be animated (keyframed).
You can animate objects with this option turned on by themselves or as part
of a keyframed hierarchy. For collisions, objects with Use Initial State turned
on cannot move objects with This Object is Unyielding turned on.
Move Pivot to Centroid When this button is on (green) and you exit the Edit
Object dialog by clicking OK, the object's pivot point is moved to its center
of mass. Having the pivot aligned with the center of mass speeds up the
dynamics calculation and makes manual keyframing of the objects appear
more natural. However, if the pivot point is already positioned as part of a
linked hierarchy, turning on Move Pivot to Centroid will alter the positioning
of your hierarchical linkage.
Load/Save Parameters Sets group
Saves the current Edit Object parameter settings, or loads previously saved
parameter settings. You can use these controls to save the settings for one
object, and then apply them to another object.
Set Name Accepts a new name for a parameter set. Click Save to save the
parameter set with this name.
Available Parameters Sets Lists previously saved parameter sets.
Load Loads the selected parameter set.
Save Saves the named parameter set. The saved parameter sets appear in the
list.
Delete Deletes the selected parameter set.
Assign Effects/Collisions group
Let you specify which effects in the scene will affect the current object, or
which objects in the scene can collide with the current object.
Assign Object Effects Displays a subdialog that lets you specify which effects
in the scene will affect the current object. The dialog consists of two list
windows. All effects (typically space warps) in the scene are listed in the
window on the left. Select effects in the list, and then click the > button to
transfer the highlighted effects to the window at right.
The Assign Object Effects dialog functions similarly to the
Edit Object List
dialog
on page 3873.
Dynamics Utility | 3869