2009

one from the list to make it current. All remaining panel settings are specific
to the current simulation.
New Creates a new simulation. Its name consists of the word "Dynamics"
appended by a number, starting with 00. This number is incremented by one
for each new simulation.
Remove Deletes the current simulation. Dynamic simulations can use a lot
of memory. Removing old or unused simulations reduces the size of your .max
files. When you remove a simulation, all timings and other settings are deleted.
However, any keys generated by the simulation remain.
Copy Creates a duplicate of the current dynamics simulation. All of the settings
are identical to the original simulation, with the addition of 01 appended
to the name.
Objects in Simulation group
Lets you add and remove objects from the simulation, and edit the properties
of objects in the simulation.
Edit Object List Displays the
Edit Object List dialog on page 3873, which lets
you specify which scene objects are to be included in the simulation.
Edit Object Displays the Edit Object dialog on page 3867.
The Edit Object dialog is the main interface for object dynamics attributes.
Use this dialog to set collisions, effects, surface properties and mass for each
object in the simulation.
Select Objects in Sim Adds all objects in the simulation to the current selection
set. One use for this function is to bring selected objects into Track View for
further manipulation, keyframe reduction, and so on.
Effects group
Specifies which effects are included in the dynamics calculation.
Effects by Object Only effects assigned to specific objects with the Edit Object
dialog > Assign Object Effects button are considered in the calculation.
Global Effects Only effects included in the Assign Global Effects dialog
(accessed by clicking the button of the same name) are included in the
calculation.
Assign Global Effects Displays the Assign Global Effects dialog.
3862 | Chapter 15 Animation