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the match camera with known moves or parameter settings and have the
matcher estimate just the missing parameters. The accuracy of the estimation
process increases substantially as the number of parameters that need
estimation decreases.
FOV Camera FOV (field-of-view).
Pan Rotation about the local camera Z axis.
Tilt Rotation about the local camera X axis.
Roll Rotation about the local camera Y axis.
Dolly Movement along the local camera Y axis.
Truck-H Movement along the local camera X axis.
Truck-V Movement along the local camera Z axis.
Match Range group
Let’s you set the range of frames that will be matched to set up the relationship
between the movie frames and the 3ds Max scene animation frames. By default,
the start frames are both set to zero and the frame count is set to the smaller
of the number of frames in the movie or the scene animation. Setting a
different Movie Start or Animation Start frame lets you position the movie
frame range relative to the animation frame range. The position data for a
match will be taken from the tracker frames starting at the Movie Start spinner
value and the camera will be matched and animated starting from those
frames.
Movie Start Sets the start of the range to be matched in the movie.
Animation Start Sets the start of the range in the animation. Use this if the
animation range is different from the movie range.
Frame Count Sets the number of frames to be matched.
Reset Ranges Reloads the maximum frame number and count ranges into
the match range spinners from the current movie and 3ds Max scene settings.
This is useful if you change the animation frame range in the scene while the
tracker is open.
Animate Displays Controls whether the 3ds Max viewport appears and if the
Movie window updates frame-by-frame to show the match results. This display
update can be very time-consuming, so it’s often best to leave this turned off
and review the match results by looking at the Camera function curves in
3844 | Chapter 15 Animation