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builds a table of 2D motion positions for each feature. You can save this
to disk using the Save button on the Movie rollout.
8 Choose the camera that will be matched in the Match-Move rollout,
select which camera parameters you want to estimate, set the movie and
scene animation frame ranges and perform the match. This generates a
keyframed animation of the selected camera parameters.
After camera tracking, scene geometry (the character) matches the filmed background.
9 Check the match for obvious errors and review the tracker gizmo positions
at these frames. You can manually adjust gizmos at these frames and the
matcher interactively recomputes the camera position.
10 (Optional) Apply smoothing to selected camera parameters and recompute
a compensating match for the other parameters.
The Camera Tracker also has the ability to animate 3ds Max geometry to follow
or match the video by following the movement of a tracker in a 2D plane. For
this type of animation scene measurements aren’t required. Use the Object
Pinning rollout of the Camera Tracker to create this type of tracking.
3824 | Chapter 15 Animation