2009

be physically correct, but it might look interesting. Also, if the bomb object
is in motion during the blast, the result is not physically correct.
Modifier-Based Space Warps
Create panel > Space Warps > Modifier-Based
Create menu > Space Warps > Modifier-Based
Modifier-based space warps duplicate the effects of standard object modifiers.
Like other space warps, they must be bound to objects, and they work in world
space. They are useful when you want to apply effects such as Twist or Bend
to a widely scattered group of objects.
Creating Modifier-Based Space Warps
You create modifier-based space warps the same way that you create other
space warps. Modifier-based space warps are listed on the Create panel as a
separate category under Space Warps.
All the modifier-based space warps use a box-shaped (nonrenderable) object.
When you create one, you use the mouse in the viewport as you do when
creating a Box primitive.
Unlike their modifier versions, these space warps do not have sub-object levels.
Modifier-Based Space Warps | 2793