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Follow Options group
Contains the parameters that specify whether or not to use banking, and the
banking settings.
Bank Turn on to cause the objects to bank as well as follow the trajectory.
Bank Amount Adjusts the amount of the banking to one side or the other,
depending on whether the value is positive or negative.
Smoothness Controls how rapidly the roll angle changes as an object moves
through bends in the trajectory. Smaller values make an object more responsive
to subtle changes in the curve while larger values minimize jerkiness.
Allow Upside Down Avoids the situation where an object flips when going
around a vertically oriented path.
Samples group
Specifies the range of frames over which rotation keys are generated, and the
number of keys to be generated.
Start Specifies the first frame rotation keys are generated.
End Specifies the last frame rotation keys are generated.
Samples Specifies the number of rotation keys to be generated in the specified
range.
Close button
Close Exits the Follow/Bank utility.
Motion Capture Utility
Utilities panel > Utilities rollout > Motion Capture button
The Motion Capture utility drives your animation using peripheral devices,
such as MIDI keyboards, joysticks, and the mouse. While driving the
animation, you can record it in real time.
The motion capture system in 3ds Max is handled in the following way:
1 In Track View, assign motion capture animation controllers to the specific
tracks you want controlled by external devices.
3798 | Chapter 15 Animation