2009
The Trackgroup Filter dialog consists of a rough diagram of a biped. Selectable
components display in the color specified for the trackgroup by the Track
Color command on the
Mix menu on page 3751. If the biped does not include
parts like ponytails or props, they are unselectable. Body parts can be
individually activated or deactivated by clicking them, or you can use the
buttons across the bottom of the Trackgroup Filter diagram to expedite
selections.
Center Activates all central body parts, comprised of the spine, pelvis and
horizontal movement, rotation and vertical movement icons.
Arms Activates the biped's arms, comprised of the right arm, left arm, and
both hand icons.
Legs Activates the biped's legs, comprised of the right leg, left leg, and both
foot icons.
Xtras Activates the biped’s extra tails. See
Xtras group on page 4432.
All Activates all selectable body parts.
None Deactivates all body parts.
Invert Inverts the current body part selection. If everything is active, this
deactivates everything, as if you clicked the None button.
Trackgroup Label Field Use this field to specify a more descriptive label for
a trackgroup. When you first create a trackgroup, it is labelled All. The new
label entered here will appear in place of All to the left of the trackgroup. Use
a unique, descriptive name to help you keep track of what body parts were
filtered for the trackgroup. For example, if you selected only the pelvis and
legs, you could enter Lower Body as the trackgroup label.
Xtras group
Lists the names of any Xtra tails the biped might have. See
Xtras group on
page 4432. Click the name of an extra tail to select it. Extra tails don’t appear in
the biped diagram, only in this list.
Trackgroup Filter Dialog (Non-Biped Object)
Graph Editors menu > Motion Mixer... > Trackgroups menu > Filter
By default, the Motion Mixer expects that a mix you create will affect the
entire non-biped object. If you like, you can
filter on page 3715 a trackgroup so
clips in the mix affect only selected body parts. This functionality makes it
Motion Mixer Interface | 3781