2009

A Propagation setting above 0.0 is appropriate when the upper body motion
causes the spine to bend over a great deal during a large part of the
animation. Range=0.0 to 1.0; Default=0.0.
Delete Clears the selected object(s) from the Mixer.
Load Mix File Opens a dialog where you can select a
MIX file on page 8045 to
load into the Mixer.
Save Mix File Opens a dialog where you can save the current object's mix on
page 8044 to a MIX file.
The following Mixdown-related tools are available only for biped object mixes.
Compute Mixdown Performs a
mixdown on page 8045 on the selected biped(s).
A Mixdown track appears at the bottom of each bipeds mix. Clicking the
Mixdown track deactivates or activates it. When the Mixdown track is active,
each biped inherits this single track's animation rather than the transition
and layer tracks in the mix. When the Mixdown track is inactive, the biped
uses the
raw mix on page 8044 instead.
An inactive Mixdown track (above) and an active Mixdown track (below)
An inactive Mixdown track (above) and an active Mixdown track (below)
A mixdown can make automatic adjustments to transitions between planted
foot motions. Creating a Mixdown track makes it possible to copy the mixdown
to the biped so it can be saved as a BIP file. See
Exporting Animation to the
Biped
on page 3741.
Delete Mixdown Removes the mixdown from the mix of the selected biped(s).
The next three menu options are mutually exclusive; only one can be turned
on at a time.
Copy Mixdown to Biped Copies animation from the Mixdown track to the
biped. The animation remains on the biped even after Mixer mode is turned
off, and the animation can be saved as a BIP file.
Motion Mixer Interface | 3753