2009
Bipeds with same upper and lower body motion. Biped on left
has Propagation set to 0.0, biped on right with Propagation at
1.0.
Exporting Animation to the Biped
Once you've worked with the Motion Mixer to create an animated sequence
for the biped, there are several ways to work with the finished mix.
If you want to work with the mix on the current biped (rather than a another
biped in the scene), you have several options:
■
If you're satisfied with the animation as it is, you can turn on
Mixer Mode on the
Biped rollout on page 4331 to display the mix on the
biped, and simply render the scene.
Using the Motion Mixer | 3741