2009

This section discusses clip tracks. To learn about trackgroups, see Filtering
Mixer Tracks
on page 3715. For information on the balance track, see Adjusting
Track Weight
on page 3730.
Adding and Merging Non-Biped Object to a Mix
When you add a non-biped object to a mix, its keyable controllers are replaced
by mixer controllers, which store the object's original animation as well as
the Mixer animation.
If you merge a non-biped object containing Mixer controllers into a new scene,
it comes in with its mix name preserved from the original file, but without
any mixed animation.
Types of Clip Tracks
There are two types of tracks to which you can add clips:
Layer A track for a series of motions that do not need transitions between
them. By default, a Layer track is created for a biped when you open the Mixer.
Layer track
Transition A tall track with room for two rows of clips. You can put one
motion file on the top tier and another on the bottom, and place a transition
in the area where the two clips overlap. Transitions on these tracks are similar
to
Motion Flow transitions on page 4525 between clips.
Using the Motion Mixer | 3705