2009

To display the Motion Mixer in a viewport:
1 Activate the viewport in which you want to display the Motion Mixer.
2 Right-click the viewport label, and choose Views > Extended > Motion
Mixer from the pop-up menu.
NOTE When the Motion Mixer is displayed in a viewport, its menu bar is not
accessible. However, you can access each menu by right-clicking the
corresponding element in the Mixer.
To remove the Motion Mixer from a viewport:
Right-click a blank area of the Motion Mixer toolbar, and choose another
view from the selections under Views on the pop-up menu.
Adding Tracks to the Mixer
In the Motion Mixer, you begin the mixing process by opening the Mixer,
then adding objects to mix, and then loading motion clips to clip
tracks on
page 8150. One clip track is created automatically if a biped is selected while
you open the Mixer, but you'll probably need more to hold all the motions
you want to use with your mixed objects.
When you open the Mixer while a biped is selected, a
trackgroup on page 8151,
a clip track, and a
balance track on page 7919 are assigned to that biped. If a
non-biped object is selected, the Mixer opens empty.
1. Trackgroup
2. Clip track
3. Balance track
3704 | Chapter 15 Animation