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that proportionally retargets the incoming animation onto the current
model.
3 Click Set to apply the retargeting.
4 If different portions of the model are differently proportioned, you might
need to repeat steps 2 and 3 for different selections of mapped tracks.
You might also need to use the FK Retargeting Extent group to account
for the different proportions. See
Retargeting Rollout on page 6886 for
more details.
5 When you're finished, save your mapping to preserve the retargeted data,
and then click Load Motion to apply the animation to the currently
selected objects.
Retargeting is essentially a “by hand” process. You might need to try
different settings to get the result you need. You can remove retargeting
by highlighting a mapped track in the Retargetable Nodes list, and then
clicking Clear.
6 Close the Map Animation dialog.
Load Animation
Select one or more objects. > File menu > Load Animation
Track View > Hierarchy/Controller window > Highlight one or more tracks >
Right-click. > Load Animation
Load Animation lets you load animation from an XAF (XML Animation File)
file to objects in your scene. Part of the animation-loading process is mapping
the animation; that is, specifying which objects in the scene are to receive the
loaded animation tracks.
For a procedure that outlines the basic method of saving and loading
animation, see
To use the Save Animation and Load Animation commands
on page ? .
See also:
■
Saving and Loading Animation on page 6870
■ Save Animation on page 6876
■ Map Animation Dialog on page 6879
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