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Refresh Refreshes the display based on wildcard expressions entered in the
Current Objects field.
Current Nodes Displays objects in the current scene. Animated objects are
listed in red. Display can be limited by wildcard expressions in the Current
Objects field.
Merge Nodes Lists the current objects that will receive animation data from
the corresponding object under Current Nodes. To place an object in the
Merge Nodes column, drag and drop the item from Source Nodes, or use Auto
Name Mapping to automatically map objects with the same or similar names.
Move Up Moves the selected Merge Node up one row.
Clear Selected Clears selected entries under Merge Nodes.
Move Down Moves the selected Merge Node down one row.
Auto Name Mapping Automatically maps source objects to the Merge Nodes
column, matching names with current objects. The mapping process filters
any wildcard expressions entered in the Source Objects and Current Objects
fields. If no wildcard expressions are entered, source objects are mapped only
to current objects with identical names.
Display Options group
Show Animated Only Displays animated objects only.
Indent Sets the number of characters by which child objects are indented
in the display.
Load Mapping Loads a previously saved .mnm file. This type of file can be
loaded and saved only on the Merge Animation dialog.
Save Mapping Saves the current mapping in an .mnm file. The name of the
source file and the mapping of source and current objects are saved. This type
of file can be loaded only with the Load Mapping option on the Merge
Animation dialog.
Replace
File menu > Replace
Replace lets you substitute the geometry of one or more objects in a scene by
merging objects with duplicate names. Use Replace when you want to work
6866 | Chapter 21 Managing Scenes and Projects