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3 On the Object Mapping rollout, drag and drop source nodes to the Merge
Nodes column, matching them with the appropriate current nodes.
4 Specify whether to replace or paste animation data from the source file.
If pasting animation data, the frame times for the merge nodes are added
to the current nodes.
5 Specify the source node attributes that will be merged.
6 Click Merge Animation to merge the animation data from the merge
nodes to the current nodes.
Interface
The Merge Animation dialog has the following controls.
Source Objects group
Source File Click to select a source file containing the animation data.
Animation data from this file will be merged into the current scene. All objects
in the scene are displayed under Source Nodes in the Object Mapping rollout.
Source Object Selects a source object from within the current scene. If a
source object is selected, the Source File selection is ignored.
Merge Animation Merges the animation data based on settings on this dialog.
Before animation data can be merged, Merge Nodes must be listed for their
corresponding Current Nodes on the Object Mapping rollout. The progress
bar at the bottom of the dialog shows the progress of the merge operation.
After merging, this dialog remains on-screen so you can check whether the
merge was performed properly before closing the dialog.
6862 | Chapter 21 Managing Scenes and Projects