2008

Architecture, and reload the modified scene into 3ds Max using the File Link
Manager utility
on page 6783 .
When a model is linked to 3ds Max from AutoCAD Architecture, styles play
an important role in assigning render materials and texture coordinates to
AutoCAD Architecture object components described by style components.
Components of an AutoCAD Architecture object often have predefined
materials in their style definitions. This means that if you have many instances
of an object in your drawing, you can quickly replace materials on all the
objects without having to select each instance of the object.
'Style-based objects' is a more common term for AutoCAD Architecture objects
that reference styles.
Limitations of Styles
Styles-based AutoCAD Architecture objects do have some limitations when a
model is linked to 3ds Max.
Changes to styles and their components performed in 3ds Max will not
propagate back into AutoCAD Architecture.
You cannot use any transform commands (Move, Rotate, or Scale) to clone
an object that has an actively linked style. You have to make that type of
change in AutoCAD Architecture.
The structure of a style-based object in 3ds Max cannot be changed. You
cannot add components to or delete them from a linked object.
Objects on frozen layers in AutoCAD Architecture will not be displayed
when the model is linked to 3ds Max.
NOTE This is not the case when Skip All Frozen Layers is turned off in your File
Link settings.
Styles and Materials
The primary purpose of linking a model from AutoCAD Architecture to 3ds
Max is preparing the scene for presentation to your clients and rendering.
AEC Objects are made up of components that have default architectural
materials assigned through their styles. You can select components from the
Select From Scene dialog on page 168 or the Scene Explorer on page 7171 , and
you can assign new materials or alter the existing material in the Material
Editor.
File Link | 6851