2008
Following is a basic description of the expected workflow between Revit and
3ds Max:
1 You've completed most of the design work in Revit and you're ready to
add finishing touches and create some presentation renderings.
2 From Revit, export a DWG file.
Exporting to a DWG file is necessary because the File Link Manager cannot
accept the “native” Revit project (RVT) files.
3 Start 3ds Max and use the File Link Manager to link the DWG file.
Link the drawing using presets that include the linking settings you want
as described in the
Suggested Settings for Revit Projects on page 6832
section.
4 Adjust materials or make final modifications in 3ds Max in preparation
for rendering.
Depending on the results at this stage, you may find that the Revit project
needs to be changed and updated.
5 In Revit, makes changes to the project like moving walls, adding new
doors and windows or adding/removing objects.
For structural changes like adjusting walls, doors, windows, etc., it's best
to make these changes in Revit because those changes need to be included
in the originating project. File Link is a one way link so any changes you
can make in Revit, should be made in Revit. Otherwise, you'd have to
remember to make the same changes in both 3ds Max and Revit.
6 When the changes are completed, export another DWG file with the
same name as the original DWG file you exported in step 2.
If you give a new name to the exported DWG, the File Link Manager will
not show that the currently linked file has been updated.
7 In 3ds Max, open the File Link Manager and review the Files panel. Select
the updated file link and click the Reload button — Turn on Show Reload
Options if you want to change link settings.
The changed model reloads to 3ds Max and changes made to the model
in 3ds Max prior to the reload are retained.
The
symbol means the DWG file has been updated.
6836 | Chapter 21 Managing Scenes and Projects