2008

If a live data link is not important to you, the DWG/DXF Import functionality
processes drawings, exported from Revit, in the same intelligent way as the
File Link Manager. You just don't have the benefit of the live data link.
See also:
Using Layers to Organize a Scene on page 7224
File Link on page 6772
Interpreting Layer Data from AutoCAD, AutoCAD Architecture, and Revit
on page 6782
AutoCAD Geometry in 3ds Max
The basis of your model in 3ds Max is the geometry of the objects, blocks,
and other entities that are transferred through the file linking functionality.
In many cases, these objects behave just like the editable meshes and splines
you create in 3ds Max. But because the link to the source drawing plays such
a central role in your workflow, 3ds Max has special rules and tools for
handling linked AutoCAD geometry.
When you are working with linked objects and blocks from AutoCAD, you
will find that these are composed as groups of related objects in 3ds Max.
These groups are organized hierarchically below a 3ds Max VIZBlock object.
VIZBlocks are special objects created by the file linking functionality that are
used to contain other file linked objects in a group. VIZBlocks don't contain
any geometry directly, so for example it is meaningless to apply modifiers to
them. However, they do reference the components below them so that
transforms applied to a VIZBlock will be applied to all the component objects
it contains.
See also:
Styles on page 6850
Instanced Objects on page 6843
Blocks on page 6844
6818 | Chapter 21 Managing Scenes and Projects