2008

3ds Max integrates linked AutoCAD, AutoCAD Architecture, or Revit data
with non-AutoCAD, AutoCAD Architecture, or Revit data.
In addition to the linked AutoCAD, AutoCAD Architecture, or Revit
geometry and material assignments, 3ds Max allows you to create or merge
into your scene many types of data from other sources, including:
Lighting objects for simulating light fixtures and daylight conditions.
Entourage objects such as surrounding buildings, terrain, trees, cars, and
people.
Advanced rendering material effects that simulate the rich visual variety
of any imaginable material. You can take advantage of materials that
appear on objects created in 3ds Max, and you can create your own
material effects using the Material Editor. Materials created with the
Material Editor can be assigned to any component in your scene.
Bitmaps for use as environment backgrounds. You can use still images
in a variety of formats, or even animated movies, as a rendering
background to create stunning photomontages that appear to place
your proposed design right into the actual location.
See also:
File Link Manager Utility on page 6783
Working with Drawing Files on page 6774
Resetting Transforms on Linked AutoCAD Objects on page 6820
Working with Drawing Files
You can attach any
DWG file on page 7762 (or DXF file on page 7762 ) with the
File Link Manager on page 6783 . This feature allows you to work in another
design software's environment, such as AutoCAD
®
, Autodesk
®
AutoCAD
Architecture, or Autodesk Revit
®
while maintaining a single design database.
NOTE For this documentation, the term drawing refers to DWG or DXF files
created with AutoCAD and AutoCAD Architecture, or exported from Revit.
6774 | Chapter 21 Managing Scenes and Projects