2008

4 The path and file name of the selected file appears in the XRef Files
window.
You can add as many files as you like; each one appears in the XRef Files
window.
5 Make additional choices in the XRef Scenes dialog if you want.
You can affect the display of the XRef scene, making it visible or not, or
making objects in the referenced scene appear as bounding boxes. You
can ignore the file's lights, cameras, shapes, helpers, or animation. You
can control when the file updates, either automatically or on demand.
You can have the file enabled or disabled, or you can merge it, severing
the XRef relationship and inserting the scene into your current file. You
can bind the scene to a Parent object to reposition or animate the XRef
scene.
To scale, rotate, or reposition an XRef scene:
1 Create an object in your current scene to be the parent object.
2 Choose the XRef scene from the XRef File window.
3 Click Bind (in the Parent group), and then select the parent object by
clicking it in the viewport.
4 Transform the parent object. The XRef scene will follow.
This works best if both the parent object and the XRef scene have their
pivot points positioned near the scene's origin (0,0,0).
If the XRef scene was created a large distance from the origin, you can
run into a problem. As you scale the parent object, the XRef scene will
move away from the center. To counteract this problem, you can create
a second parent object centered over the XRef scene. Then select and link
the original parent object to the centered parent object. You can then
scale the centered parent object and the XRef will not move toward or
away from the origin and use the original parent object to move the
externally referenced scene.
An alternative method for scale problems is to use the
Rescale World
Units Utility
on page 2599 on the original file.
XRef Scenes Dialog
File menu > XRef Scene > XRef Scenes dialog
External References (XRefs) | 6763