2008

Interface
The Inferno panel is divided into two sections: Settings and Parameters.
Settings group
Gaseous A loose and soft pattern, often used for clouds and smoke.
Fiery Fractal patterns with bright, well-defined areas, often used for fires.
Electric Long, well-defined tendril pattern that can be used to produce arcing
electricity, when animated. By adjusting the quality of the pattern to 0, you
can create the effect of water reflection.
Reseed The number that the fractal routines use as a starting point. Set this
spinner to any number to create different fractal effects. The Reseed button
randomly selects a new number.
Motion When you animate the inferno, motion specifies how fast the inferno
patterns move in the direction set by the Direction spinner. For example, if
you want to simulate a raging fire, you want the fractal patterns to move
upward. This parameter can be
animated on page 6647 .
Direction Specifies the direction, in degrees, of the inferno effect motion.
By default, 0 is aligned in the 12 o'clock position, and works clockwise. This
parameter can be animated.
Lens Effects Filters | 6683