2008

Options group
Mapping Turn off to ignore all mapping information to speed up rendering
for tests. Affects automatic reflections and environment maps as well as
material mapping. Default=on.
Auto Reflect/Refract and Mirrors Ignores automatic reflection/refraction
maps to speed up rendering for tests.
Shadows When off, cast shadows aren't rendered. This can speed up rendering
for tests. Default=on.
Force Wireframe Set to render all surfaces in the scene as wireframes. You
can choose the thickness of the wireframe in pixels. Default=1.
Enable SSE When on, rendering uses Streaming SIMD Extensions (SSE).
(SIMD stands for Single Instruction, Multiple Data.) Depending on the CPU
(or CPUs) of your system, SSE can improve render time. Default=off.
Antialiasing group
Antialiasing Antialiasing on page 7708 smoothes the jagged edges that occur
along the edges of diagonal and curves lines when rendering. Turn off only
when you are rendering test images and greater speed is more important than
image quality.
Turning off Antialiasing disables the Force Wireframe setting. Geometry renders
according to the material assigned it even if Force Wireframe is turned on.
Turning off Antialiasing also disables
render elements on page 6144 . If you
need to render elements, be sure to leave Antialiasing on.
Filter drop-down list Lets you select a high-quality table-based filter to apply
to your rendering. Filters are the last step in antialiasing. They work at the
sub-pixel level and allow you to sharpen or soften your final output, depending
on which filter you select. Below the controls in this group, 3ds Max displays
a box with a brief description of the filter and how it is applied to your image.
TIP Render Region and Render Selected give reliable results only when rendered
with the Area filter.
5954 | Chapter 18 Rendering