2008

To set an object's G-Buffer ID:
1 Select the object.
2 Right-click the object and then choose Properties from the quad menu.
3 In the Object Properties dialog, set G-Buffer Object Channel to a non-zero
value, and then click OK.
The G-Buffer ID can be any positive integer.
If you give the same G-Buffer ID value to more than one object, all these
objects will be post-processed.
Negative Filter
Rendering menu > Video Post > Video Post toolbar > Add Image Filter Event
> Choose Negative Filter from the Filter Plug-In list.
Rendering menu > Video Post > Video Post window > Select a Negative Filter.
> Video Post toolbar > Edit Current Event > Setup
The Negative filter inverts the colors in the image, making it negative like a
negative color photograph.
Effect of negative filter
When you click the Setup button in the Edit Filter Event dialog for the Negative
filter, the Video Post dialog is replaced by a modeless Negative Filter dialog
with a Blend spinner. You can turn on Auto Key, move the time slider, and
change the Blend value to create keys. (You can also use other 3ds Max
functions; for example, you can create objects.) When you've set all the keys
you want, click the OK button to return to Video Post.
6640 | Chapter 20 Video Post